20 Oct 17:30

Today we have a bug fix update for you which deals with some of the issues you have reported. Also some improvements have been implemented that were inspired by your feedback. You can see the details in our changelog as always.

We thank you for testing and wish you a pleasant weekend!

Changelog v0.0.9.6:

  • NEW: The mirrors of vehicles can be enabled and disabled in the graphics options

  • NEW: Confirmation message when starting a new map

  • NEW: Cows are now chased away by a vehicle's horn

  • BUG FIX: The doors of the Betimax can be closed again

  • BIG FIX: The bulls stay in the Betimax and don’t stick their heads through the walls of the vehicle

  • BUG FIX: The mission condition window isn’t displayed with activated mouse cursor. As a result, a vehicle doesn’t simply drive on when a hint is displayed

  • BUG FIX: The light property has been adjusted for all LOD stages, lights don’t flicker any longer when switching between stages of detail

  • CHANGE: The animal mission has been reworked. For example the waypoints have been optimized and the feeding sites extended

  • CHANGE: The condition of the UserAction (active/inactive) is now also displayed when the UserAction has no slider

  • CHANGE: UserActions are transferred from the vehicle to the attached machinery, so the CornKing and its attachment for example are unfolded synchronously and the corn header Orbis 900 is switched on and off by the Jaguar and is therefore in sync as well

Previous News

13 Oct 20:04

With today’s update we introduce animal farming to Cattle and Crops. You can now buy, sell, transport and feed your bulls. We give you the the appropriate machines to do …

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Next News

03 Nov 16:30

Today we have another bug fix update for you and some good news regarding the performance: we have managed to tame the voxel technology! There shouldn’t be any more CPU …

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