06 Oct 16:25

Today we have three goodies for you: the Hawe SLW 50T, a small building located in the village, and additionally some insights into the production of our gameplay trailer.


Takeaway food building


Hawe SLW 50T

 

Creation of the Gameplay-Trailer  

Hardware

We have been frequently asked if we are using NASA computers to play Cattle and Crops. Short answer: No, we don’t have any cooperation with NASA - yet ;)

We are using regular consumer PCs. The ingame trailer was produced on an Intel i5 machine with 8GB RAM and an Nvidia GeForce GTX 970. The framerate on extreme graphics settings was between 40 and 80 fps. As we haven’t spent too much time on performance optimizations yet, there’s still room for improvements. 

Camera Technique

We didn’t use any scripting for the camera movements. We developed an ingame tool that allows you free manual camera rotations around the vehicle with a few keyboard shortcuts for rotating, zooming and especially smooth transitions.  

Of course this tool will be available to you later as well, allowing you to create great ingame videos.

Production

The trailer is an in-house production without the help of an advertising agency. The raw video material was produced by the MBB owners Lars Beinsen (bullgore) and Dennis Meise (hummel). The intro, sound tuning and editing were contributed by Zacharias Reinhardt.



Previous News


05 Oct 21:21

We’d love to offer Cattle and Crops on Steam - that’s why we’ve created a CnC entry on Steam Greenlight. You can help us to get the game greenlit by …

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Next News


07 Oct 18:55

You guys are amazing! Thanks to you we’ve managed to reach our first stretch goal of €125,000 today (counting both Kickstarter and PayPal contributions).That means that we will definitely add …

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