Cattle and Crops Timeline


All information is subject to change.
30 Mar
  • 1.3.5 - Vegetation Clustering
  • Massive performance improvements due to smarter rendering
22 Mar
  • 1.3.0 Ground Update
  • different ground types require special treatment, machines like disc harrow or plow have different influence on the ground / plant growth
12 Feb
  • Update 1.2.0.5
15 Dec
  • 1.1 - Christmas Update
  • Performance Update & New Implements & variations, new gameplay elements e.g. "silage pushing" and a some "secret stuff"
19 Nov
  • 1.0.2.14
  • Several Bugfixes
13 Nov
  • 1.0.2.13
  • polish translation, nice vehicle realism features & bugfixes
30 Oct
23 Oct
15 Oct
  • 1.0 - Retail Version
  • Cattle and Crops - Release Version Full Changelog
02 Jul
  • 0.9.8.5 - Language & Translations Update
  • Added support for Spanisch, Italian, French, Polish and Russian next to English and German. Full Changelog
23 Jun
31 Mar
12 Mar
18 Dec
  • 0.9.0 - Maize grain harvest & polishing
26 Nov
  • 0.8.0 - Polishing
16 Oct
  • 0.7.0 - Seasons
  • Content: Improved weather system for seasons, big content rework of the Albergtal map and introduced a new Field Guidance System (FGS), Partial engine upgrade to Tombstone 2.9.1.
25 Jul
  • 0.6.0 - Detailed Ground, Plant & Weather Simulation, BGP
  • Content: Rauch Axis 30.1 W fertilizer, new weather system, interactive 3D displays, complex NPK visualization and usage, AI helper improvements, new silos and a fully working BGP
28 Mar
  • 0.5.0 - Difficulties, UI, Tutorials
  • Content: easier introduction to the game, entry level tutorials
20 Dec
  • 0.4.0 - Grassland Update 2
23 Nov
  • 0.3.0 - Grassland Update
  • Content: mower, tedder, rake, drying, performance, physics
02 Oct
  • 0.2.6
28 Sep
  • 0.2.5 - Straw Update
  • Content: Claas Quadrant, Joskin Wago, Frontloader Tools

    Full change log
15 Aug
  • 0.2.3
  • Planned content: Assign yourself in Harvest-Task (as Tractor), Improvements & Bugfixes
06 Jul
  • 0.2.2
  • new tractor, new implements, new trailer, graphical improvements, dirty machines and vehicles, economy: variable prices at traders
08 Jun
  • 0.2.1
  • Planned content (may change): more visual effects for combine update, assign yourself in more task-types, serveral bugfixes Changelog
30 May
  • 0.2.0.1
  • Fixes Crash in Animal-Transport Mission Bugfixes: Spawning Tucano at farm, (..)
25 May
  • 0.2.0 - Combine Update
  • new fruit(s), Claas Tucano harvester including cutter(s), new trailer(s), new sowing machine(s) 0.2.0 Changelog
26 Apr
  • 0.1.5.2
  • AI Fieldwork Bugfixes
24 Apr
  • 0.1.5.1
  • Seeding Hotfix
20 Apr
  • 0.1.5.0
  • Headtracking Support (trackIR), UI Improvements for employees and tasks (copy task, save task as draft, load task), several bugfixes Changelog
03 Apr
  • 0.1.4.1 Hotfix
  • Fixes Fieldwork AI-Crashes
29 Mar
  • 0.1.4.0
  • Planned content: tutorial missions, new tractor, improved steering wheel support (g27/g29), advanced control setting options 0.1.4.0 Changelog
16 Mar
  • 0.1.3.0
  • Planned content: new implement(s), employees don't leave fields (headland support), autosave, savegame-backup, several bugfixes
01 Mar
23 Feb
15 Feb
13 Feb
  • 0.1.1 - Steam Early Access Release
  • Changelog
09 Feb
05 Feb
  • 0.1.0.6 - Hotfix
02 Feb
26 Jan
16 Jan
12 Jan
28 Dec
22 Dec
06 Dec
17 Nov
03 Nov
20 Oct
13 Oct
27 Sep
22 Sep
01 Sep
24 Aug
18 Aug
11 Aug
04 Aug
21 Jul
30 Jun
20 Jun
09 Jun

Like what you see? Let's get in touch!